1 / NAME /// The name of the card

2 / TURN /// Who’s turn the card can be played in; Your own, your opponents or both

3 / STRENGTH /// The inherent strength of the card when it comes under direct attack by other Combat cards. This is the number of Hits that must rolled against it to Destroy it

4 / IMAGE /// A image of the item or action the card describes 

5 / PHASE /// Which Phase of play it can be played in; Orders (O) / Deck (D) / Movement (M) / Manoeuvre Combat (MC) / Manoeuvre Exploit (ME) / Assault Combat (AC) / Assault Exploitation (AE)

6 / STATUS /// If the card is Destroy – Play once only. Discard – Played then placed into the discard pile for reuse. Persistent – once played is always in play until countered by your opponent

7 / DATE /// The period that this item, character or ability was used during the war

8 / NATION /// What Nation can use the card. Represented by National flags or insgnia

9 / DESCRIPTION /// The rules the card uses in the game, and what effects it has in units

10 / UNIT/S /// Which troop type can use the card. Only certain troops types can use certain cards, for example only Armoured units can use Hull Mounted MGs

10 / TYPE /// If the card is Support or Independent

The following lists are a summary of all the Combat Cards available to Germany, listed in game Phase groups.
There is a full description in the rule book for details on the terminology and layout of the Combat Cards but here is a brief explanation of the terms used below:
HULL DOWN
DESCRIPTION /// Save one Armour Hit. Card is Persistent until the unit moves, it is then Discarded
PHASE /// (M)
STRENGTH /// 4
TURN /// Own
UNIT/S /// Infantry / Artillery
TYPE /// Independent
DATE /// 1939 – 1945
STATUS /// Persistent

These cards can only be played in the Orders Phase. Some cards can be played in multiple Phases and so will be shown in all the phases they can used.

These cards can only be played in the D Phase. Some cards can be played in multiple Phases and so will be shown in all the phases they can used.

MOVEMENT PHASE CARDS:

These cards can only be played in the M Phase. Some cards can be played in multiple Phases and so will be shown in all the phases they can used.

These cards can only be played in the MC Phase. Some cards can be played in multiple Phases and so will be shown in all the phases they can used.

These cards can only be played in the ME Phase. Some cards can be played in multiple Phases and so will be shown in all the phases they can used.

These cards can only be played in the AC Phase. Some cards can be played in multiple Phases and so will be shown in all the phases they can used.

These cards can only be played in the AE Phase. Some cards can be played in multiple Phases and so will be shown in all the phases they can used.

Below are all the game Phases that make up a single Turn in Sector Commander. Click a Phase to jump to the Combat Cards that can be used during that Phase;

all rights reserved / 

©Grenzer Games 2016 /

design by psgcreat!ve & PageCloud